What is Looking Glass Bridge and Looking Glass Studio?
Looking Glass Bridge and Looking Glass Studio do different jobs. Bridge connects a computer to the display; Studio is an optional media player.
Looking Glass Bridge
Bridge is the runtime connection layer for current, non-legacy Light Field Displays. It lets desktop applications, web experiences, creator plugins, and developer tools identify the display, read its calibration, and render holographic content.
Install and run Bridge when you use a supported Looking Glass connected to a computer, including a Looking Glass Go in Desktop Mode.
Looking Glass Bridge documentation
Looking Glass Studio
Studio is a desktop media player for quilt and RGBD images and videos. It can play local media on a connected Looking Glass and create playlists.
Studio is useful for media playback, but it is not required for every Looking Glass application. Unity, Unreal Engine, WebXR, and custom Bridge SDK apps can use Bridge without Studio.
Looking Glass Studio documentation
Standalone content
- Looking Glass Go: manage standalone playlists with the Go mobile app and Looking Glass Blocks.
- Looking Glass Portrait: Studio supports standalone playlist synchronization.
Displays released before Looking Glass Portrait use HoloPlay Service instead of Bridge. See the legacy hardware documentation.